Jonathan G. Mann
3D PLATFORMER in UNITY
NARRATIVE MAP in UNREAL ENGINE 4
BLOCKOUT CHALLENGE - Gotham Bank Heist
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Level Design - Blockout Challenge
Gotham City Bank Heist
Inspired by Arkham games.
Complete a full blockout under 20 hours
including geometry, scripted events, ingredients and NME placement.
Unreal Engine 4 with Supergrid plugin.
LDD / Walkthrough / Post-Mortem
I wanted to give myself the challenge to produce a complete mission blockout under specific constraints.
Not having the mechanics implemented made it harder than intended but the important was to sell the intentions for now. I will most probably get back to that project to finish it.
You can read the full design document by downloading the PDF above.