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/ Narrative Map

// LEVEL DESIGN

Project

Golems - School Project Campus ADN 2018

TOOLS USED

UnrealBlack.png

solo

20 hours

LEVEL DESIGN REQUIREMENTS

  • Create a narrative experience where the player has to figure out the story

  • Leave at least 5 clues

  • Integrate exterior and interior environments

  • The player needs to be able to leave his mark on the world

BLUEPRINTS

  • Modified the character controller

  • Created waypoints that the player can travel trough

  • Created an interaction that casts a spell

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